Company description

LudoCraft was established as a company in 2006. Before that the core team were a research unit at the University of Oulu where we studied how games can be used for different purposes. We learned that games are a strong tool to bring change from creating new knowledge to improving the way you operate. Ever since then games and gamified thinking have been our tools to bring new insight into pretty much everything.

We’ve got the whole package to design, implement and deliver a game. And we have an awesome team to make it happen! Almost all of us have worked together for over 5 years. When we find skilled and amazing people, we do our best to hold on to them. Our team of experts model even the most complex of phenomena into an easy-to-approach game or gamified solution. As a result you save time, trouble and resources.

Business sector

Creative Industries, Design services, Gaming industry, ICT, Media, SW-development, SW-products, Visual arts

AI, AR, Artificial intelligence, AI, Audiovisual production, Augmented reality, B2B, Graphic design, IoT, R&D, Service Design, Virtual reality, VR